ABOUT ME

Yuechen Bai
Gameplay Programmer
I studied Game Development at Purdue University, where I earned a Bachelor of Science. With a programming background and an interest in understanding how gameplay systems work, I gradually focused my work toward gameplay programming and system development.
I particularly enjoy designing the structure of a system and building reusable foundations that can support later features and iteration.
In team projects, I have also taken on coordination and leadership when needed, including reorganizing work, setting priorities, and helping the team establish a practical path forward when development became uncertain.
Current Direction
I am primarily looking for gameplay programming or gameplay engineering roles, while remaining open to interesting system-oriented technical and design positions.